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Old Aug 03, 2007, 11:01 PM // 23:01   #21
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I currently have no toggle for Caps Lock, and I never use tis, since I never write in caps... so I could link this to Caps Lock.

Hit, walk, hit, run...

The only problem would be faking you are slowed down in PvP, but this would be deactivated there...

...or left so people could actually fake... giving more 'thrill' to the game... XD
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Old Aug 03, 2007, 11:07 PM // 23:07   #22
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It's a generally benign idea. Should be simple to implement, too.

/signed
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Old Aug 04, 2007, 10:41 AM // 10:41   #23
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Walking is very interesting for roleplaying... I would like to see my assassin walking!!!
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Old Aug 04, 2007, 10:49 AM // 10:49   #24
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well there is a button/tick-box in options to

dissable mouse walking


so....wheres the config in button in game for it?

definately want walking. not only do some chars look better walking, be it in towns or out in the field, but sometimes walking when with a slower party member is usefull....(like when they lag....or when you need to go slow, but henchies dont walk unless you do, dont they? so walking is a bonus to keep Stefan from rushing up and agroing everything hehe)
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Old Aug 04, 2007, 11:31 AM // 11:31   #25
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/SIGN!

Yeah, I've been wanting this since, well, early 2005. :P
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Old Aug 04, 2007, 11:36 AM // 11:36   #26
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/singed

why not? walking animations are already there
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Old Aug 04, 2007, 11:57 PM // 23:57   #27
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Signed.
I also love to see my girls walking slooooowly
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Old Aug 05, 2007, 01:23 AM // 01:23   #28
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/signed, Chronos's warrior isn't the only one that looks totally badass with his hammer over his shoulder.
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Old Aug 05, 2007, 04:43 AM // 04:43   #29
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i know that this would make making guild wars movies alot better lol
but yeah would have to have hotkey to toggle between, and disable in pvp cuz then ppl could accidentally hit it and then lose the match
/sign
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Old Aug 05, 2007, 04:52 AM // 04:52   #30
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itd be pretty cool, but i doubt they have the time =(
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Old Aug 06, 2007, 01:27 PM // 13:27   #31
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Why all this interest in such an inane and pointless exercise!?! It achieves absolutely nothing.

I can't recall a single time in any game ever when i've thought "gee, i wish my character wouldn't move so quickly". Seriously...when was the last time you actually used a walk key in anything but Counter-Strike for a stealth kill?
They've got one in most FPS, there's one in Oblivion and even WoW... slowing things down gets very old very quickly. If anything i'd rather every class had early access to a speed boost to cut down the monotony of travel.

And has already been stated...use a snare, a stance or walk on ice if you're that unhealthily obsessed with your GW toon's walk animation.

Last edited by Antithesis; Aug 06, 2007 at 01:52 PM // 13:52..
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Old Aug 06, 2007, 02:46 PM // 14:46   #32
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People also socialize and roleplay.

Anet likes that too. They even submited Krytan Bomber videos.

That's why. To beng abl to walk inside non-battle areas.
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Old Aug 06, 2007, 09:00 PM // 21:00   #33
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I, um, use "walk" options a lot if they're available. :-\

It's useful for RP and admiring the sedate sexy/manly stride of a walking character. No, it's not useful for combat, but there are plenty of things in game added just for fun. Your character doesn't NEED to dance. Alcohol and elf potions aren't necessary for a win. But it makes the game just a little more amusing, and that's why people do things like line up a whole lot of elves/candy corns and /dance *.

Last edited by genofreek; Aug 06, 2007 at 09:02 PM // 21:02..
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Old Aug 06, 2007, 10:07 PM // 22:07   #34
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Quote:
Originally Posted by genofreek
I, um, use "walk" options a lot if they're available. :-\

It's useful for RP and admiring the sedate sexy/manly stride of a walking character. No, it's not useful for combat, but there are plenty of things in game added just for fun. Your character doesn't NEED to dance. Alcohol and elf potions aren't necessary for a win. But it makes the game just a little more amusing, and that's why people do things like line up a whole lot of elves/candy corns and /dance *.
QFT. It's just for fun, and it can't be abused or anything..
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Old Aug 07, 2007, 03:55 AM // 03:55   #35
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Real warriors don't walk into battle.
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Old Aug 07, 2007, 04:06 AM // 04:06   #36
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Fair enough, i do see your point. But why not petition for a /strut emote instead if it's purely for vanity? Get them to add a 'Blue Steel' expression at the end

A walk is more likely to be abused than an emote by lamers to slow the progress of a PUG, as a leeching tool in PvP (walk around a bit instead of going AFK to emulate human behaviour), or hit by accident when attempting to kite - there's just no practical use to walking outside of a town so why make it a toggle?
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Old Aug 07, 2007, 10:20 PM // 22:20   #37
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Quote:
Real warriors don't walk into battle.
I prefer the term "striding purposefully" myself. XD

Quote:
Fair enough, i do see your point. But why not petition for a /strut emote instead if it's purely for vanity? Get them to add a 'Blue Steel' expression at the end

A walk is more likely to be abused than an emote by lamers to slow the progress of a PUG, as a leeching tool in PvP (walk around a bit instead of going AFK to emulate human behaviour), or hit by accident when attempting to kite - there's just no practical use to walking outside of a town so why make it a toggle?
Lamers who slow down the team can be ditched. Or, if they're important to the party, start over and kick them. Somebody that immature is probably not that good anyway. PvP leechers are gonna show up no matter what sort of tools they have/don't have. A different way to move isn't going to change that. And the emote doesn't have to link it to keys; maybe /walk or /run to turn it off and on?

Alternately, only make it usable in outposts. I'd like it to be an option everywhere, but just HAVING it, period, would be nice.

/limp would be cool to have in towns as well, now that I think of it. Get more use out of the crippled animation.
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Old Aug 09, 2007, 06:02 PM // 18:02   #38
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Quote:
Originally Posted by Government Flu
Real warriors don't walk into battle.
But they walk in the cities

I think it's very tired to run all the time
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Old Aug 09, 2007, 08:04 PM // 20:04   #39
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Only in outposts and towns will be enough, since there are skills that slow allies when used, if slowing down is required for video.

But people can just sit instead of running or do not move at all, so allowing it in explorables and missions won't be a worse problem. Party goes back to outpost, and he get's kicked just like other AFKers, sitters and 'I want to go by mayslef and love over-aggro' things.
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Old Aug 09, 2007, 08:23 PM // 20:23   #40
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So very signed.
Hell, they could even do an emote thing with it. Not just "walk". "Saunter", "Strut", "Sneak"...OMG. It'ld be awesome. You could use your Sin to sneak up on people and poke them.
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